This image was created using Bryce 4. The textures for the leaves and rose petals where scaned from the real thing, and the texture on the stem was created from scrach. The leaves and petals where made using grayscale terrains, no meshes where used. The original idea for this image was to create many different types of flowers and have them floating in glass sphears, but the rose turned out so well that i decided to simply leave it at that.
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